High Def Refinements



I originally wanted to redo/redesign another mashup that I have done, but with last minute thoughts and the positive feedback from my group, decided to clean up and render this one. And helped me with my final designs, because with some of my mashups there were some issues with blending two different objects together and to give it a finalized look. And with those points pointed out, I redid the joints between the legs, arms, tails, etc. to give it a more of a natural look. Later on, found out while editing that I had the ribcage in the wrong orientation and had that all repaired and fixed up.










This mashup is more towards remixing because of the use of multiple bones to create a new creature's skeletal structure. From grabbing the legs and arms of a T-Rex, the Tail/body of a snake, a macaw's ribcage & skull, and the human skull, by arranging it in different ways and to blend/mash in certain parts. It just brings a new and different idea of having an alternative reality where dinosaur-like creatures had a human mouth or something along those lines.


Both arms had to remove the holding fixture and resculpt a logical and natural joint.

The body was supposed to be rotated 180 degrees vertically and wasn't noticed until the tailbone came out from the underside rather on top.

 Legs had some slight alterations at the joints.

 Skull had to have the entire back side removed, and then later on transformed and resculpted into the Macaw skull.

 Macaw skull had some minor adjustments with the eye socket to be orientated towards the opposite direction, and a removal of its nasal cavity. Upper Jaw area and the Palatine also had some scaling and transforming done.

Snake, had to have half of its body removed and transformed and warped. Later on scaled and blended into the tailbone section of the body.







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