Posts

First Phase of Film Camera Prototypes

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After being inspired by Lee Ji-Hee who recreated vintage cameras down to its details. I decided to do the same thing except to take it a step further and try to implement moving parts into my camera. Initially, I planned on replicated the Argus 75, but after thinking about it for a while, I decided to go dig my own grave and go with a Nikon F2 with a 52mm lens. Took some measurements with a digital caliper and some rough trial and errors, I got it on the computer. Work in Progress, but as of right now working on installing the viewfinder, film transport lever, film rewind crank, and the rods inside. Backside of the exploded view. Meshes/nets of all the components I have so far.  Real Life prototype. With this prototype, it was mainly trying to figure out any early issues with dimensions, the mesh and also finding out the proper procedure to assemble it correctly. An Early prototype for the lock system for the lens and its to have the option of "inter...

A Very Late Digital Sampling

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I had a wonderful time figuratively dying with a sudden workload, very unexpecting events, and unexpecting illnesses and so here I am with whats remaining of me showcasing my dying and very late assignment. Unfortunately, I wasn't able to do 10 objects but I "chose" (I tried.  I tried really hard.) 3 objects that have some sort of significance to me. And also objects that can help aid me with my upcoming prototypes along with some terrible jokes. I wanted to figure out how to do offsets/indents for my prototype. So I have redesigned a coffin to help represent the idea of my dying life in getting assignments on time. Simplicity helps with the idea of how insignificant my life is in this vast fast-paced world. And also just because by having this coffin, I can let myself down one last time before leaving to the afterlife. I somewhat replicated the general shape of the guitar to learn about bezier curves and how I can efficiently use it for the upcoming paper prototy...

Papercraft Research

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At first, the article that inspired me was the Retro Electronics done with paper made by Zim and Zou and they have done a really insane job at recreating old retro objects. Just being able to recreate objects down to the details is something that has an affinity with me. However after just browsing around the website over the weekend, I actually stumbled across another artist who recreated vintage cameras, and that artist's name is Lee Ji Hee. Lee Ji Hee recreated these cameras down to the little details of the original, however, the only thing changed between the original and his papercrafts are the colors. He does this to give the camera a more updated aesthetics and that's something that I am completely interested in. Especially the cameras.  Unlike in modern days where one can casually take a photo from their cellular devices. Like the artist, there's this nostalgic feel to vintage cameras where there is some weight to it, has all these mechanical...

High Def Refinements

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I originally wanted to redo/redesign another mashup that I have done, but with last minute thoughts and the positive feedback from my group, decided to clean up and render this one. And helped me with my final designs, because with some of my mashups there were some issues with blending two different objects together and to give it a finalized look. And with those points pointed out, I redid the joints between the legs, arms, tails, etc. to give it a more of a natural look. Later on, found out while editing that I had the ribcage in the wrong orientation and had that all repaired and fixed up. This mashup is more towards remixing because of the use of multiple bones to create a new creature's skeletal structure. From grabbing the legs and arms of a T-Rex, the Tail/body of a snake, a macaw's ribcage & skull, and the human skull, by arranging it in different ways and to blend/mash in certain parts. It just brings a new and different idea of ha...

Mashed Up in a Remixed Alternate Dimension

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What is Remix Culture? My understanding is that it revolves around combining, salvaging parts of old previous materials or design and to create a new idea or object. Essentially ranges from taking little bits and pieces here and there from existing objects to a much bigger scale such as fan-based art, or perhaps a literal mashup between two completely different objects but remixed for functionality or concept. With that, I explored a bunch of areas and also the program "Meshmixer". From fan-based art, literal mashings, to substituting existing uses or functionalities with different or similar ones. Here are the 10 my mashups I enjoyed mashing together. Ostrich Turtle https://www.thingiverse.com/thing:182332/#files https://www.thingiverse.com/thing:182237 Pill Bike https://www.thingiverse.com/thing:366984/#files https://www.thingiverse.com/thing:1187895/#files Congratulatory Alarm https://www.thingiverse.com/thing:43815 https://www.thingiverse....

Objectified on Tinkercad

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"There's a story embedded into every object, every decision was made at some point about something." - Andrew Blauvelt I really had no idea on what object I should do create; until this PCS 4 Braun record player, designed by Dieter Rams & Gerd Alfred Müller, came out during the film "Objectified" and it just clicked with me. "...The concept of wearing in, rather than wearing out. You would like to create something where the emotional relationship is more satisfying over time." -  Bill Moggridge  I never grew up using record players, but music had influenced my childhood and I used a fair bit of mp3 players to iPods. But with the fast pace of technological advances towards data, the need for portability, and the revolution to digitize. I never had the chance to settle with an object. Especially with nowadays where your playing functions are more done by touch, I feel I lost that emotional relationship with the object I am interacti...